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Icefuse Devblog

New Tech

New Tech adds 47 vehicles for the Empire, the Rebels, the CIS and the Republic. Capital ships include the Victory II-class Star Destroyer, the Venator, the Providence-class Carrier and the Munificent-class Frigate, and there are a lot of new TIEs, shuttles and transports. On the ground you get AT-ATs and AT-STs, Imperial speeders, the K79-H20 Troop Transport, and the full line of Rebel T-series tanks and V-25 speeders.

13 November 2026DEVBLOG

Capital Ships

by Avarik & Red

Victory II-class Star Destroyer & Munificent-class Frigate
Victory II-class Star Destroyer & Munificent-class Frigate

Five capital ships are in: the Victory II-class and Venator-class Star Destroyers, the Providence-class Carrier, the Munificent-class Frigate and the Recusant-class Light Destroyer, split across the Empire, the CIS and the Republic. A size down, there's the Arquitens-class Light Cruiser and the Gozanti-class Cruiser.

Fighters and Transports

by Avarik & Red

If you'd rather fly your own ship, there's plenty new. The Empire gets the TIE Advanced v1, Hunter, Phantom and Striker, plus the Xg-1 Star Wing and the Fang Fighter. The Rebels get the B-wing and the U-wing. The Republic gets the Alpha-3 Nimbus V-Wing, BTL-B Y-Wing, Jedi Bomber and Jedi Phantom Starfighter, and the CIS gets the Trident Assault Craft.

To move people around, load troops into the Gozanti, the Imperial Transport or the Dropship, drop them from the LAAT/le Gunship, or fly VIPs in the Delta, Rho or Zeta Shuttle. The TIE Boarding Craft and the Droch-class Boarding Ship are there for boarding actions, and there's also the DX-9 Transport and the Interplanetary Transport.

Ground Vehicles

by Avarik & Red

AT-AT, AT-ST and AT-RTs
AT-AT, AT-ST and AT-RTs

The AT-AT is in as a full walker you can drive. Next to it are the AT-ST (Rebel-captured versions too) and the AT-RT.

The Rebels get the whole T-series tank line, the T-2B, T-3B, T-4B and T-5B, plus the V-25 speeders. If you want speed, there are Imperial ground speeders, the XJ-6, the WLO-5, the GAT and the CIS hover tank. The K79-H20 Troop Transport carries a whole squad at once. And yes, there's a droid forklift.

Rappelling & Boarding

by Avarik & Red

Rappelling

The new LAAT/le Gunship and the U-wing can drop rappel ropes. The pilot slows to a hover and presses G to drop them. Troopers in the back press G to get in line and slide down one at a time. To climb back up, stand near a rope and press G, and you'll end up in a free seat. The U-wing's side doors open while its ropes are down.

Droch boarding

The Droch-class Boarding Ship grabs escape pods in its claws. Once it's holding a pod with the droid rack out, passengers press B to board the pod, and the pilot presses N to pull the pod's crew aboard the Droch.

New Turrets

by Avarik & Red

Players can now man ground turrets. They go from light tripod guns you can set up quickly to a heavy armored cannon for holding a position.

E-Web power boxes

E-Web turrets run off a power box. Put the box down right next to the gun and it links up by itself. Hold Walk and press Use on the box to check its charge, or hold Reload and press Use to pull an ammo pack out of it. To recharge it, leave it by a vehicle repair station. Keep it out of the line of fire, because a box that takes too much damage explodes.

Everything Else

by Avarik & Red

Reworked engine effects and sound
Reworked engine effects and sound

Look and feel

Engines now have a thruster flame and heat haze that grow with throttle. We fixed missing and broken textures across the pack, redid cockpit and interior textures at higher quality, and restored full detail to the ship models that looked squashed. Ships flying low over sand or snow also kick up dust where their thrusters point.

Sound

  • Close to 90 engine sounds were reworked. They loop cleanly now instead of cutting out at full throttle, and engine volume was rebalanced so you can hear ships coming.
  • The X-wing, A-wing, TIEs, Reaper, shuttles and frigates use newer, higher-quality engine recordings.
  • The high-pitched whine on the Rebel ships (A-wing, X-wing, B-wing, U-wing and others) is gone, and so is the A-wing's shrill boost.
  • Flybys are deeper and hit harder.
  • Blaster bolts whizz past you and ricochet off whatever they hit.
  • Landed ships make noise when they fire again, and the U-wing's cannons have their sound back.

Fixes

  • Creature models are now visible in-game.
  • Other broken ship models now work.
  • Tanks and other wheeled vehicles no longer spawn locked with no seats.
  • E-Web turrets connect to their power boxes again.

Issues

If engines sound too quiet, check the volume slider in the LVS menu (the default is 0.5).

For any other issues, contact your HA+. They can sort it out or pass it on to the right people.